YUGA - PC
A downloadable YUGA
*YUGA a physical TableTop cardgame and is available on the GameCrafter
This is a simulator for the game for players to learn the game freely and play against an AI player.
YUGA+ 2022 (thegamecrafter.com) $35
YUGA 2022 (thegamecrafter.com) $14
Cards in YUGA are “aspects.” The goal of YUGA is to control a set of aspects or by having the most aligned INFLUENCE POINTS. The winning sets are:
1 Aspect Stage 5
3 Aspects Stage 4+, with different names
4 Aspects Stage 3+, with different names
5 Aspects Stage 2+
7 Aspects Stage 1+
A player must have at least 1 Aspect at the NEXUS to win with any set. In the case of Stage 5+, this means the Stage 5+ aspect must be at the NEXUS to win with it alone.
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EMPTY: If there are no more aspects in any players hand or aspect pool, the game ends. The player with the most INFLUENCE POINTS aligned with the NEXUS wins. Stage 0 aspects are excluded.
DOMINION: If there are no unoccupied spaces, the game ends. The player with the most INFLUENCE POINTS aligned with the NEXUS wins. (Even if aspects are still available to be drawn or played) Stage 0 aspects are also excluded.
THE GAME
- Each player draws 5 cards from the deck. This is the ASPECT POOL and the cards in YUGA are Aspects.
- Players roll dice to decide who goes first.
- The starting player places an aspect at the CENTER of the board, this is the NEXUS; each aspect placed after the NEXUS must be “touching” another aspect or overlaying the nexus. (That card becomes the new nexus).
- Each player, during their turn, can place an aspect on the Yuga Board or choose to “sift” an aspect by discarding it to the “sift” pool.
- When a player places or discards an aspect, that player MUST draw a new card. FIRST drawing from the sift pool, THEN the aspect pool if no cards were available.
- To place an Aspect, players must have enough INFLUENCE POINTS from active aspects they control.
- When an Aspect is placed, its influence points, indicated by icons at the bottom of the card, are added to the players Influence Pool. (1 for each icon and dependent on color)
- There are two ways to place an aspect:
- Place a Stage 0 or 1 Aspect in an unoccupied space.
- Place an Aspect overtop of another (stack/overlay) that is 1 stage higher or lower than it AND shares at least 1 of its 2 types, this is a SHIFT up/down.
- Only the top aspect is active, anything under an aspect is out of play.
INFLUENCE POOL – The acquired “influence points” from all a player’s-controlled aspects.
INFLUENCE REQUIREMENT – The total requirement of all aspect the player controls.
Example: “Shinatoki” provides 1 Order influence point and has no requirement, Each “Contra” provides 2 Entropy influence points and require 1 Entropy point to have been placed.
The INFLUENCE POOL for this player is 1 ORDER and 4 ENTROPY points. (A total of 5 points when calculating for a CAUSALITY or TOTALITY win.)
Status | Released |
Category | Physical game |
Author | SparKing_Tournaments |
Tags | competitive, matching, solitaire, Tabletop |
Download
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